
Five of the best PS5 games you can play in 2025
If you haven’t played them, you haven’t experienced the best of your console yet

The best PS5 games then, eh? There are a few possible reasons you’ve arrived here. Either you’ve just bought a PS5, you’ve owned one for a while but rarely find the time to fully explore its vast library, or you wanted to judge our picks and tell us precisely where we’re wrong. All valid.
There are, of course, many lists like this one elsewhere on the world wide web. Some of them even have the effrontery to suggest different games than the ones you see before you. The difference? We’re correct.
That, and the fact we’ve chosen to focus on titles that are either only available on PlayStation, or whose heritage is rooted firmly in Sony territory. As much as we love Alan Wake 2 (and we really, really do) it’s a multi-platform game with no particular historical ties to PlayStation. No, in order to experience the most potent, triple-distilled PS5-ness available, you need this lot.
Advertisement - Page continues belowGran Turismo 7
Fancy that, eh? Pop into an opticians, and they’ll say you need glasses. Visit the barber and you’ll walk out with a haircut. Consult Top Gear about PS5 games and would you believe it, Gran Turismo comes up.
It’s not just that this is a driving game, though. It’s the driving game. Even against stern competition from both the frowny faced authentic racing sim side of the spectrum and the festival-obsessed Forza Horizons and Crew Motorfests, Polyphony Digital’s encyclopedia of motoring esoterica renders itself essential. Its vehicles have a sense of weight and inertia that no other handling model nails so well through a DualSense pad’s haptic controls. They glint and gleam in the light. The roster of them is exquisitely curated, and, in all sorts of clever little ways, GT7 makes you feel like you really own them.
We shouldn’t take for granted the studio found a way to reinvigorate that classic PS1 formula. You know, the one that goes: buy a cheap used Japanese car, do loads of races for prize money, spend money on more cars and turbo kits. Lest we forget GT Sport’s stripped-down online racing in 2017. It’s kind of miraculous that GT7 holds all that PvP competition within it, and the time-honoured single-player career structure. Oh, and PSVR support. And PS5 Pro improvements. And tonnes of post-launch content. And...
Final Fantasy 7 Remake & Rebirth
Nintendo had Mario. Sega had Sonic. Sony never really had one mascot, instead letting a revolving cast of ‘90s icons define its PlayStation hardware, and chief among them was Cloud Strife. His hair jutted out at angles that even David Beckham would have thought twice about. His sword was far too big for any practical use. And yet, by virtue of Square Enix’s masterful RPG design in Final Fantasy 7, iconic he is.
It’s a big deal, then, that the studio’s been remaking FF7 as an impossibly grand trilogy for PS5. And a bigger deal that they’ve turned out so well, folding in all the best bits of modern triple-A like cinematic presentation and real-time combat while keeping hold of its ‘90s Final Fantasy-ness. Now voice acted where there was once only text, and with fights playing out in firework displays of bombast and Chocobo feathers, it’s the essential longform experience on PS5. And boy howdy, longform is what it is, spanning two currently released games, and one still to come.
Advertisement - Page continues belowResident Evil 4 Remake
It’s not that we’re obsessed with remakes of classic games, or protagonists with the haircuts of a Man Utd midfielder, promise. It’s just that the Resi 4 remake provides the definitive survival horror experience on Sony hardware.
And don’t worry, not the old-school brand of survival horror that was all shifting statues about and chewing herbs. No, Leon’s heart-troubling jaunt across Spain was always a more pacey, action-focused fare and in remake form that holds just as true. It helps that it looks spectacular now, of course, but even if the graphics hadn’t been touched since 2005 we’d still be scared of the burlap sack-wearing Chainsaw Man.
There is something approaching downtime along the way. Puzzles. Exposition. Some very strange character development that only the Resi series can get away with. And those dips are just as expertly crafted, building the unbearable atmosphere until the next pad-soaking crescendo.
Helldivers 2
If this list has been single-player heavy so far, that’s only because we have a limited appetite for watching a stranger Carlton-dance over our limp corpse in what’s ostensibly supposed to be leisure time. Notice we say ‘limited’. Not ‘no’.
Which ushers Helldivers 2 onto the stage, PS5’s premier online experience. Crucially it’s co-op rather than strictly PvP so there’s no gloating and emoting to deal with from enemy players, but that’s not even the best bit. Its endearing Starship Troopers flavour of sci-fi is married wonderfully to objective-based third-person team combat and a persistent world element that gives some weight to the outcome of your fight. It might just be one scrap among many, on hundreds of servers across the world, but it does impact the universal fight against the Terminid, Automaton, and Illuminate factions.
Being co-op doesn’t mean it’s all holding hands and singing, though. Friendly fire is on, for starters, so you can and will eviscerate each other will ill-timed Stratagem abilities and stray shots. And nothing breeds competition like wanting to be the unsung hero of the squad, diligently getting all the kills and acing the objectives, does it?
Astro Bot
You’re permitted to be slightly surprised that a series originally intended as a tech demo to show off the DualSense controller’s cool haptic features has evolved into one of the PS5’s essential experiences. On the other hand, anyone who actually played Astro’s Playroom when the console first launched knew how outrageously overqualified it was for that job.
And then Team Asobi went and released Astro Bot in 2024, a platformer so adventurous and brimming with novelty and ingenuity that it reignites the long-calcified neural pathways of pleasure in your brain that were first laid by Mario 64. Here’s a game that reassures you it’s ok to enjoy colours again, to enjoy simple interactions done flawlessly well, like pulling and pushing bits of the level around to construct a path forwards.
Over the course of its 90 (ninety!) levels you gradually become a master of every move, chaining together jumps and spin attacks on autopilot, at one with the constantly vibrating pad whose haptic features Asobo exploits so well. A genuine multi-sensory treat, and a perfect countermeasure against those plodding, empty, characterless open world games clogging up your game library.
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